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about
griddle is a game where you attempt to identify countries by looking at the primary energy sources that power their electricity grids. Inspiration for this project came from Nicolas Fulghum, who curated and posted similar data visualizations from his work at Ember Energy (which is also the primary data source for this game).
griddle is a janky, poorly coded, pre-pre-pre-alpha minimum viable product. It is ugly and probably broken. This did not stop me from playing it for hours while I should have been working. I hope to continue polishing the game, adding new features and improving the UI. Check back later and click on the version number to see a changelog of new features and bugfixes.
how to play
- You should see two 20x20 grids – one labeled "2000" and the other labeled "2022".
- The colors of boxes in these grids represent the various sources of energy used to power the electricity grid of a mystery country – pink represents nuclear, yellow represents solar, various shades of gray represent fossil fuels, and so on. If you are colorblind ... sorry, and I hope to add accessibility options soon. Each box represents 0.25% of the total grid mix.
- Your goal is to guess the country within six guesses. After one incorrect guess, the game will reveal the total energy generation of the country (in 2000 and 2022) in terawatt-hours. After two incorrect guesses, the game will reveal the country's net electricity imports or exports, also in TW·h. After three incorrect guesses, the game will tell you which continent the mystery country is located in. After four incorrect guesses, the game will reveal the country's per capita energy usage, and after five incorrect guesse the game will narrow down the continent into a subcontinental region.